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  • Published on
    The narrative framework for Pokémon TestFlight is coming together. Players will climb the towering Battle Island instead of traveling town-to-town, facing Gym Leaders and the Elite Four en route to the Champion. The story centers on a streamlined ascent, blending tradition with a fresh, tower-based format.
  • Published on
    Progress continues behind the scenes with the addition of a custom Grass starter line and the foundation laid for Water and Fire counterparts. Work has also begun on the game’s intro cutscene, marking steady steps toward the version 0.1 release.
  • Published on
    Development continues on Pokémon TestFlight, with a focus on tile integration, boss design, and narrative polish. Meet Executive Thorn—Battle Island’s calculating Champion—and get a glimpse at the systems that bring the tower to life.
  • Published on
    Exploring new tools for map creation, this update dives into Tiled and its creative flexibility with PSDK. Learn how layered mapping is shaping the world of *Pokémon TestFlight*, tile by tile.
  • Published on
    Development continues on *Pokémon TestFlight*, with a focus on tile integration, boss design, and narrative polish. Meet Executive Thorn—Battle Island’s calculating Champion—and get a glimpse at the systems that bring the tower to life.