State-of-the-game

  • Published on
    Progress continues behind the scenes with the addition of a custom Grass starter line and the foundation laid for Water and Fire counterparts. Work has also begun on the game’s intro cutscene, marking steady steps toward the version 0.1 release.
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    Development continues on Pokémon TestFlight, with a focus on tile integration, boss design, and narrative polish. Meet Executive Thorn—Battle Island’s calculating Champion—and get a glimpse at the systems that bring the tower to life.
  • Published on
    Exploring new tools for map creation, this update dives into Tiled and its creative flexibility with PSDK. Learn how layered mapping is shaping the world of *Pokémon TestFlight*, tile by tile.
  • Published on
    Development continues on *Pokémon TestFlight*, with a focus on tile integration, boss design, and narrative polish. Meet Executive Thorn—Battle Island’s calculating Champion—and get a glimpse at the systems that bring the tower to life.
  • Published on
    A shift in direction: Pokémon TestFlight evolves from an open-world exploration concept into a more focused, tower-based challenge. Learn how this change helps streamline development while keeping player freedom at the core.